Independent Project - Character Design 3

 Character Design 3

Character name: I call it the fat boss or the boss.

Just like my real life, the origin of this creature is probably one of the Boss in my life at the moment, maybe not anymore next year, but it still gonna stay in my head for decades I believe. In reality, this creature is a boss to many people, even me to some extend, so I think it fits the name Boss in the game as well. Although there are others inspirations, but I would say this took 99% of it.

For the design, it is basically a huge man sitting on a chair. I believe I do not have to explain too much on this model design as it is so obvious. I think I've spent not more than 20 hours one this model excluding the animation part.



Animating:
This model is the first model I started to animate. I only gave him two action which is idle and attack (putting up his hand). My idea is to make him looks like a general, commander or a king, or a boss. And since he is sitting on a floating chair, I do not have to make him walk. 

The only I was not happy about is that I do not know how to animate his mouth. It would look better if I did that.

Although I've only made 2 actions for it, the animating process took me so long like 10 hours because I wasn't familiar with armature at the moment.


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